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The Royal Shakespeare Company (RSC) announced this week that she is collaborating with the independent games developer Ink Stories to create her first video game: a suspense title called Lili, a modern reinvention in the story of Lady Macbeth set in contemporary Iran. It stars Zar Amir as the tragic fatal femme of Bard and allows players to push it to certain life choices while playing its history. The RSC and the ink plan to launch the game later in 2025.
Vassiliki Khonsari, co -founder of Ink Stories, said in a statement: “The association between Ink Stories and the Royal Shakespeare Company is a historical collaboration, which brings together two creative forces to unlock the deep potential to adapt Shakespeare’s masterpieces for contemporary audiences. Push the limits of the story narration, marking a turning point in the depth of the expression within commercial video games and expanding the creative vision of the RSC in a new and interactive territory. “
Lili tells his story inspired by Lady Macbeth through the screens, since players follow the character through security cameras and personal devices. The three witches reinvent themselves as computer pirates, putting the player in the position of seeing the life of Lady Macbeth and influencing his decisions. The game presents live action scenes starring Amir, which also copied through alambica production.
Emma Smith, a member of the RSC Board who worked in the adaptation of play text to match These issues to contemporaries Iran. It is completely Shakespeare and radically defamily. Forget about the old chestnut that Shakespeare would be writing for Hollywood if he were alive now: what Lili makes it absolutely clear is that he would be writing for games. “