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Blackmagic’s Vision Pro camera is available for pre-order and costs $30,000


Watching videos on it is one of the few use cases that early adopters have found for VR headsets, but Apple has only produced a handful of immersive videos to watch on them. Blackmagic’s new camera could change that. He It’s the first camera that can record in Apple’s immersive video format, and it’s available to pre-order now for $29,995 and will ship in “late Q1 2025.”

Blackmagic was working on hardware and software to produce content for Vision Pro in . As promised then, the camera is capable of capturing 3D images at 90 fps, with a resolution of 8160 x 7200 per eye. Blackmagic says URSA Cine Immersive uses custom lenses that are “designed for URSA Cine’s large format image sensor with extremely precise positional data.” It also has 8TB of built-in network storage, which the company says “records directly to the included Blackmagic Media Module” and can be synced live to a DaVinci Resolve media container for editors to access footage remotely.

The Blackmagic URSA Cine Immersive camera seen from behind.The Blackmagic URSA Cine Immersive camera seen from behind.

black magic design

Along with URSA Cine Immersive, Blackmagic is also updating DaVinci Resolve Studio to work with Apple’s Immersive Video format and includes new tools so editors can pan, tilt and pan footage while editing on a 2D monitor or Vision Pro. .

The entire package seems expensive, almost $30,000, but you get a lot more out of the box than you normally would with one of Blackmagic’s cameras. A regular 12K URSA Cine camera costs around $15,000, but it doesn’t include lenses or built-in storage. They come standard at the URSA Cine Immersive.

Apple has filmed several short documentaries, sports clips and in its immersive video format, but has not released its own camera for outside production companies to produce content. And while anyone can capture 3D spatial videos, they can’t produce immersive videos, which have a 180-degree field of view. Blackmagic’s camera should make it possible to create much more immersive content for the Vision Pro and other virtual reality devices. Now Apple just needs to make a Vision product that more people are willing to pay for.

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