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Prime News delivers timely, accurate news and insights on global events, politics, business, and technology
Wargaming, the online gaming company behind the hit World of Tanks and World of Warships franchises, announced its new original intellectual property. steel hunters – a free-to-play mech hero shooter that uniquely combines battle royale and extraction mechanics.
The game offers an intense mechanical power fantasy in which you control formidable mechanical giants (Hunters) and participate in action-packed battles, pursuing various objectives to level up and acquire equipment.
Each hunter comes with their own distinctive playstyle, unique skill kits, and progression systems that allow for a variety of strategies and tactics to overcome opponents as they progress toward the final showdown at the extraction point.
“This is a great moment for Wargaming,” Wargaming CEO Victor Kislyi said in a statement. “We are best known for creating immersive and sustainable digital games for millions of gamers around the world. With Steel Hunters, we are pushing our limits and bringing something completely new. “Our ambition is to create one of the most exciting and compelling mechanical experiences ever created.”
“Steel Hunters is the result of incredible teamwork and dedication from our talented people in Guilford, Prague and our studios around the world,” said Mike McDonald, Chief Product Officer. “Over the past three years, we have worked tirelessly to create a game that offers a unique take on the mech shooter space by combining elements from different genres into a compelling mix. “Today we are finally ready to show the players what we have been building.”
Set in a futuristic world, Steel Hunters tells the story of humanity’s fight for survival after a catastrophic event. To secure a rare extraterrestrial resource called Starfall, hunters were created. In their clash for domination, corporations and factions transformed hunters into fearsome fighting machines, used in the race to conquer scarce resources across the ruins of a green but abandoned Earth.
The time has come to embrace the power of a mighty Steel Hunter and prepare to join the action! Don’t wait another minute and sign up for the exclusive 10-day closed play trial.
Wargaming is an online game developer and publisher based in Nicosia, Cyprus. In operation since 1998, Wargaming has grown to become one of the gaming industry leaders with 15 offices around the world. This game was created at the Wargaming office in Guildford, UK.
“It’s been a long time since we’ve announced anything that’s not in the ‘World of’ genre,” McDonald said in an interview with GamesBeat. “In the beta version, everyone can join and play. We are very excited. “I think we have something really cool and unique here.”
The team is building the game in Unreal Engine 5 for PC first as a third-person shooter that draws elements from hero shooters, battle royale, and pull-out shooters. The game will launch first on Wargaming Game Center and Steam, with console versions coming later.
In Steel Hunters, players take control of mechanical giants, called Hunters. They are actually mechs because they have their own personality. They are actually people fused with mechs. They play in dual PvPvE battles with six teams of two.
There are extensive customization options both in and out of the match. The game is set in a post-cataclysmic world and the player’s goal is to protect Starfall. Starfall is like the oil of the new world.
“It helps humanity survive after the doomsday event, in underground facilities or in space facilities,” McDonald said.
The battle will test the players’ tactical skills. The second great pillar is dual symbiosis, where teams of two can collaborate deeply. The game will start with seven hunters, and each of them is between eight and 15 meters tall.
The third-person shooter is more deliberately paced to give players time to make good tactical decisions. Resource management will be crucial and there are a limited number of repair kits the mechs can carry. Ammunition is limited. Towers appear on the map and provide focal points for player versus player confrontations to occur. Hunters can be modified in several ways.
The Trenchwalker Hunter is a combat archetype with an assault rifle that fires in bursts. Mechs can pass through buildings. Each map is like an entire neighborhood. There is vertical progression and a technology tree where players can allocate skill points and make decisions to customize mecha.
Wargaming has put a lot of effort into creating games and some have been canceled along the way for various reasons. Steel Hunters has been working for some years now with a team of 210 people working in Guildford and Prague.
In the future of the game, the Earth becomes uninhabitable. A large meteorite hits the planet and this material called Starfall falls from the sky. And there are certain people in the universe who are immune to the effects.
There could be an esports element over time, but only if gamers embrace the title in a big way. The interest has to be there first, Dan Tanaescescu, Wargaming’s editorial director, said in an interview.